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github.com/benfry/processing4
/ setUniformValue
Method
setUniformValue
core/src/processing/opengl/PShader.java:630–634 ·
view source on GitHub ↗
(int loc, int x)
Source
from the content-addressed store, hash-verified
628
629
630
protected
void
setUniformValue(
int
loc,
int
x) {
631
if
(-1 < loc) {
632
pgl.uniform1i(loc, x);
633
}
634
}
635
636
637
protected
void
setUniformValue(
int
loc,
int
x,
int
y) {
Callers
3
setCommonUniforms
Method · 0.95
bindTyped
Method · 0.95
setTexture
Method · 0.95
Calls
8
uniform1i
Method · 0.45
uniform2i
Method · 0.45
uniform3i
Method · 0.45
uniform4i
Method · 0.45
uniform1f
Method · 0.45
uniform2f
Method · 0.45
uniform3f
Method · 0.45
uniform4f
Method · 0.45
Tested by
no test coverage detected