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Method shearY

core/src/processing/opengl/PGraphicsOpenGL.java:3906–3913  ·  view source on GitHub ↗
(float angle)

Source from the content-addressed store, hash-verified

3904
3905
3906 @Override
3907 public void shearY(float angle) {
3908 float t = (float) Math.tan(angle);
3909 applyMatrixImpl(1, 0, 0, 0,
3910 t, 1, 0, 0,
3911 0, 0, 1, 0,
3912 0, 0, 0, 1);
3913 }
3914
3915
3916 //////////////////////////////////////////////////////////////

Callers

nothing calls this directly

Calls 2

applyMatrixImplMethod · 0.95
tanMethod · 0.45

Tested by

no test coverage detected