(int program)
| 3354 | public abstract void uniformMatrix3fv(int location, int count, boolean transpose, FloatBuffer mat); |
| 3355 | public abstract void uniformMatrix4fv(int location, int count, boolean transpose, FloatBuffer mat); |
| 3356 | public abstract void validateProgram(int program); |
| 3357 | public abstract boolean isShader(int shader); |
| 3358 | public abstract void getShaderiv(int shader, int pname, IntBuffer params); |
| 3359 | public abstract void getAttachedShaders(int program, int maxCount, IntBuffer count, IntBuffer shaders); |