()
| 601 | |
| 602 | |
| 603 | protected void bindFrontTexture() { |
| 604 | usingFrontTex = true; |
| 605 | if (!texturingIsEnabled(TEXTURE_2D)) { |
| 606 | enableTexturing(TEXTURE_2D); |
| 607 | } |
| 608 | bindTexture(TEXTURE_2D, glColorTex.get(frontTex)); |
| 609 | } |
| 610 | |
| 611 | |
| 612 | protected void unbindFrontTexture() { |
no test coverage detected