Loads a shader into the PShader object. The shader file must be loaded in the sketch's "data" folder/directory to load correctly. Shaders are compatible with the P2D and P3D renderers, but not with the default renderer. Alternatively, the file maybe be loaded from anywhere on the
(String fragFilename)
| 1944 | * @param fragFilename name of fragment shader file |
| 1945 | */ |
| 1946 | public PShader loadShader(String fragFilename) { |
| 1947 | showMissingWarning("loadShader"); |
| 1948 | return null; |
| 1949 | } |
| 1950 | |
| 1951 | |
| 1952 | /** |
nothing calls this directly
no test coverage detected