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hub / github.com/benfry/processing4 / pixelDensity

Method pixelDensity

core/src/processing/core/PApplet.java:1083–1105  ·  view source on GitHub ↗

This function makes it possible to render using all the pixels on high resolutions screens like Apple Retina and Windows HiDPI. This function can only be run once within a program, and must be called right after size() in a program without a setup() function, or within setup() i

(int density)

Source from the content-addressed store, hash-verified

1081 * @see PApplet#pixelHeight
1082 */
1083 public void pixelDensity(int density) {
1084 //println(density + " " + this.pixelDensity);
1085 if (density != this.pixelDensity) {
1086 if (insideSettings("pixelDensity", density)) {
1087 if (density != 1 && density != 2) {
1088 throw new RuntimeException("pixelDensity() can only be 1 or 2");
1089 }
1090 if (!FX2D.equals(renderer) && density == 2 && displayDensity() == 1) {
1091 // FX has its own check in PSurfaceFX
1092 // Don't throw exception because the sketch should still work
1093 System.err.println("pixelDensity(2) is not available for this display");
1094 this.pixelDensity = 1;
1095 } else {
1096 this.pixelDensity = density;
1097 }
1098 } else {
1099 System.err.println("not inside settings");
1100 // this should only be reachable when not running in the PDE,
1101 // so saying it's a settings()--not just setup()--issue should be ok
1102 throw new RuntimeException("pixelDensity() can only be used inside settings()");
1103 }
1104 }
1105 }
1106
1107
1108 /**

Callers

nothing calls this directly

Calls 4

insideSettingsMethod · 0.95
displayDensityMethod · 0.95
equalsMethod · 0.45
printlnMethod · 0.45

Tested by

no test coverage detected