New creates a new timer priority queue.
()
| 28 | |
| 29 | // New creates a new timer priority queue. |
| 30 | func New() *Queue { |
| 31 | return &Queue{ |
| 32 | table: make(map[Timer]*timerData), |
| 33 | } |
| 34 | } |
| 35 | |
| 36 | // Len returns the current number of timer objects in the queue. |
| 37 | func (q *Queue) Len() int { |
no outgoing calls