| 850 | } |
| 851 | |
| 852 | BF_EXPORT void BF_CALLTYPE Gfx_SetTexture_TextureSegment(int textureIdx, TextureSegment* textureSegment) |
| 853 | { |
| 854 | DrawLayer* drawLayer = gBFApp->mRenderDevice->mCurDrawLayer; |
| 855 | drawLayer->SetTexture(textureIdx, textureSegment->mTexture); |
| 856 | } |
| 857 | |
| 858 | BF_EXPORT void BF_CALLTYPE RenderState_SetDepthFunc(RenderState* renderState, int depthFunc) |
| 859 | { |
nothing calls this directly
no test coverage detected