| 876 | } |
| 877 | |
| 878 | BF_EXPORT void BF_CALLTYPE Gfx_SetRenderState(RenderState* renderState) |
| 879 | { |
| 880 | BF_ASSERT(renderState->mShader != NULL); |
| 881 | gBFApp->mRenderDevice->SetRenderState(renderState); |
| 882 | } |
| 883 | |
| 884 | BF_EXPORT void BF_CALLTYPE Gfx_Shader_Delete(Shader* shader) |
| 885 | { |
nothing calls this directly
no test coverage detected