| 5 | ////////////////////////////////////////////////////////////////////////// |
| 6 | |
| 7 | BF_EXPORT int32 BF_CALLTYPE BFSoundManager_LoadSound(BFSoundManager* manager, const char* fileName) |
| 8 | { |
| 9 | return manager->LoadSound(fileName); |
| 10 | } |
| 11 | |
| 12 | BF_EXPORT BFSoundInstance* BF_CALLTYPE BFSoundManager_GetSoundInstance(BFSoundManager* manager, int32 sfxId) |
| 13 | { |