MCPcopy Create free account
hub / github.com/bea4dev/ShojiWM / evaluateLayerEffect

Function evaluateLayerEffect

tools/decoration-runtime.ts:2522–2537  ·  view source on GitHub ↗
(
  effectConfig: RuntimeEffectConfig,
  layer: WaylandLayer,
)

Source from the content-addressed store, hash-verified

2520 } else {
2521 bridge.writeCompositionShaderUniformArrayPatch(
2522 requestId,
2523 patch.nodeId,
2524 patch.stageIndex,
2525 patch.name,
2526 patch.arrayElementWidth,
2527 values,
2528 );
2529 }
2530 continue;
2531 }
2532 const [x = 0, y = 0, z = 0, w = 0] = patch.values;
2533 if (slotId !== undefined) {
2534 bridge.writeCompositionShaderUniformSlotPatch(
2535 requestId,
2536 slotId,
2537 patch.values.length,
2538 x,
2539 y,
2540 z,

Callers 1

evaluateLayerEffectsFunction · 0.85

Calls 3

resolveSignalsFunction · 0.85

Tested by

no test coverage detected