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github.com/bbulkow/FastLED-idf
/ functions
Functions
740 in github.com/bbulkow/FastLED-idf
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Functions
740
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Types & classes
139
Function
lerp15by8
linear interpolation between two signed 15-bit values, with 8-bit fraction
components/FastLED-idf/lib8tion.h:540
Method
lerp16
return a new CRGB object after performing a linear interpolation between this object and the passed in object
components/FastLED-idf/pixeltypes.h:516
Function
lerp16by8
linear interpolation between two unsigned 16-bit values, with 8-bit fraction
components/FastLED-idf/lib8tion.h:523
Method
lerp8
return a new CRGB object after performing a linear interpolation between this object and the passed in object
components/FastLED-idf/pixeltypes.h:504
Method
lo
components/FastLED-idf/fastpin.h:180
Method
lo
components/FastLED-idf/platforms/esp/32/fastpin_esp32.h:35
Method
loadAndScale
components/FastLED-idf/controller.h:353
Method
loadByte
components/FastLED-idf/controller.h:343
Method
loadPixelData
-- Load pixel data This method loads all of the pixel data into a separate buffer for use by by the RMT driver. Copying does two important jobs: it fi
components/FastLED-idf/platforms/esp/32/clockless_rmt_esp32.h:351
Method
load_gradient_palette
components/WS2812FX-idf/FX_fcn.cpp:730
Function
logfade12
components/FastLED-idf/noise.cpp:245
Method
loval
components/FastLED-idf/fastpin.h:67
Method
loval
components/FastLED-idf/fastpin.h:193
Method
loval
components/FastLED-idf/platforms/esp/32/fastpin_esp32.h:61
Function
map8
map8: map from one full-range 8-bit value into a narrower range of 8-bit values, possibly a range of hues. E.g. map myValue into a hue in the range b
components/FastLED-idf/lib8tion.h:589
Function
map_data_into_colors_through_palette
components/FastLED-idf/colorutils.h:1628
Method
mask
components/FastLED-idf/fastpin.h:69
Method
mask
components/FastLED-idf/fastpin.h:195
Method
mask
components/FastLED-idf/platforms/esp/32/fastpin_esp32.h:81
Method
maximizeBrightness
maximize the brightness of this CRGB object
components/FastLED-idf/pixeltypes.h:489
Function
memmove8
__attribute__ ((noinline))
components/FastLED-idf/lib8tion.cpp:87
Function
memorybuf_insert
components/FastLED-idf/platforms/esp/32/clockless_rmt_esp32.cpp:74
Function
micros
components/FastLED-idf/hal/esp32-hal-misc.c:139
Function
millis
components/FastLED-idf/hal/esp32-hal-misc.c:144
Function
minutes16
Return the current minutes since boot in a 16-bit value. Used as part of the "every N time-periods" mechanism
components/FastLED-idf/lib8tion.h:1019
Function
mod8
Calculate the remainder of one unsigned 8-bit value divided by anoter, aka A % M. Implemented by repeated subtraction, which is very compact, and very
components/FastLED-idf/lib8tion/math8.h:270
Method
mode_android
* Android loading circle */
components/WS2812FX-idf/FX.cpp:647
Method
mode_blink
* Normal blinking. 50% on/off time. */
components/WS2812FX-idf/FX.cpp:91
Method
mode_blink_rainbow
* Classic Blink effect. Cycling through the rainbow. */
components/WS2812FX-idf/FX.cpp:99
Method
mode_bouncing_balls
* Bouncing Balls Effect */
components/WS2812FX-idf/FX.cpp:2544
Method
mode_bpm
colored stripes pulsing at a defined Beats-Per-Minute (BPM)
components/WS2812FX-idf/FX.cpp:1849
Method
mode_breath
* Does the "standby-breathing" of well known i-Devices. */
components/WS2812FX-idf/FX.cpp:271
Method
mode_candle
components/WS2812FX-idf/FX.cpp:2807
Method
mode_candle_multi
components/WS2812FX-idf/FX.cpp:2813
Method
mode_chase_color
* Bicolor chase, more primary color. */
components/WS2812FX-idf/FX.cpp:769
Method
mode_chase_flash
components/WS2812FX-idf/FX.cpp:891
Method
mode_chase_flash_random
* Prim flashes running, followed by random color. */
components/WS2812FX-idf/FX.cpp:919
Method
mode_chase_rainbow
* Primary, secondary running on rainbow. */
components/WS2812FX-idf/FX.cpp:785
Method
mode_chase_rainbow_white
* Primary running on rainbow. */
components/WS2812FX-idf/FX.cpp:797
Method
mode_chase_random
* Primary running followed by random color. */
components/WS2812FX-idf/FX.cpp:777
Method
mode_chunchun
* Dots waving around in a sine/pendulum motion. * Little pixel birds flying in a circle. By Aircoookie */
components/WS2812FX-idf/FX.cpp:3564
Method
mode_circus_combustus
* Alternating white/red/black pixels running. PLACEHOLDER */
components/WS2812FX-idf/FX.cpp:1335
Method
mode_color_sweep
* Lights all LEDs one after another. Turns off opposite */
components/WS2812FX-idf/FX.cpp:187
Method
mode_color_sweep_random
* Random color introduced alternating from start and end of strip. */
components/WS2812FX-idf/FX.cpp:204
Method
mode_color_wipe
* Lights all LEDs one after another. */
components/WS2812FX-idf/FX.cpp:180
Method
mode_color_wipe_random
* Turns all LEDs after each other to a random color. * Then starts over with another color. */
components/WS2812FX-idf/FX.cpp:196
Method
mode_colorful
* Red - Amber - Green - Blue lights running */
components/WS2812FX-idf/FX.cpp:810
Method
mode_colortwinkle
based on https://gist.github.com/kriegsman/5408ecd397744ba0393e
components/WS2812FX-idf/FX.cpp:1971
Method
mode_colorwaves
ColorWavesWithPalettes by Mark Kriegsman: https://gist.github.com/kriegsman/8281905786e8b2632aeb This function draws color waves with an ever-changing
components/WS2812FX-idf/FX.cpp:1800
Method
mode_comet
* Firing comets from one end. "Lighthouse" */
components/WS2812FX-idf/FX.cpp:1084
Method
mode_dancing_shadows
* Spotlights moving back and forth that cast dancing shadows. * Shine this through tree branches/leaves or other close-up objects that cast * intere
components/WS2812FX-idf/FX.cpp:3607
Method
mode_dissolve
* Blink several LEDs on and then off */
components/WS2812FX-idf/FX.cpp:548
Method
mode_dissolve_random
* Blink several LEDs on and then off in random colors */
components/WS2812FX-idf/FX.cpp:556
Method
mode_drip
* Drip Effect * ported of: https://www.youtube.com/watch?v=sru2fXh4r7k */
components/WS2812FX-idf/FX.cpp:3059
Method
mode_dual_larson_scanner
* Creates two Larson scanners moving in opposite directions * Custom mode by Keith Lord: https://github.com/kitesurfer1404/WS2812FX/blob/master/src/c
components/WS2812FX-idf/FX.cpp:1514
Method
mode_dual_scan
* Runs two pixel back and forth in opposite directions. */
components/WS2812FX-idf/FX.cpp:346
Method
mode_dynamic
* Lights every LED in a random color. Changes all LED at the same time // * to new random colors. */
components/WS2812FX-idf/FX.cpp:245
Method
mode_exploding_fireworks
components/WS2812FX-idf/FX.cpp:2946
Method
mode_fade
* Fades the LEDs between two colors */
components/WS2812FX-idf/FX.cpp:292
Method
mode_fillnoise8
components/WS2812FX-idf/FX.cpp:1862
Method
mode_fire_2012
components/WS2812FX-idf/FX.cpp:1760
Method
mode_fire_flicker
* Fire flicker function */
components/WS2812FX-idf/FX.cpp:1163
Method
mode_fireworks
* Fireworks function. */
components/WS2812FX-idf/FX.cpp:1110
Method
mode_flash_sparkle
* Lights all LEDs in the color. Flashes single white pixels randomly. * Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/
components/WS2812FX-idf/FX.cpp:586
Method
mode_flow
* Best of both worlds from Palette and Spot effects. By Aircoookie */
components/WS2812FX-idf/FX.cpp:3526
Method
mode_glitter
Rainbow with glitter, inspired by https://gist.github.com/kriegsman/062e10f7f07ba8518af6
components/WS2812FX-idf/FX.cpp:2649
Method
mode_gradient
* Gradient run */
components/WS2812FX-idf/FX.cpp:1220
Method
mode_halloween
* Alternating orange/purple pixels running. */
components/WS2812FX-idf/FX.cpp:1008
Method
mode_halloween_eyes
components/WS2812FX-idf/FX.cpp:2390
Method
mode_heartbeat
/ Modulates the brightness similar to a heartbeat */
components/WS2812FX-idf/FX.cpp:3197
Method
mode_hyper_sparkle
* Like flash sparkle. With more flash. * Inspired by www.tweaking4all.com/hardware/arduino/adruino-led-strip-effects/ */
components/WS2812FX-idf/FX.cpp:604
Method
mode_icu
* ICU mode */
components/WS2812FX-idf/FX.cpp:1351
Method
mode_juggle
eight colored dots, weaving in and out of sync with each other
components/WS2812FX-idf/FX.cpp:1693
Method
mode_lake
Calm effect, like a lake at night
components/WS2812FX-idf/FX.cpp:2028
Method
mode_larson_scanner
* K.I.T.T. */
components/WS2812FX-idf/FX.cpp:1044
Method
mode_lightning
components/WS2812FX-idf/FX.cpp:1607
Method
mode_loading
* Gradient run with hard transition */
components/WS2812FX-idf/FX.cpp:1228
Method
mode_merry_christmas
* Alternating red/green pixels running. */
components/WS2812FX-idf/FX.cpp:1000
Method
mode_meteor
meteor effect send a meteor from begining to to the end of the strip with a trail that randomly decays. adapted from https://www.tweaking4all.com/hard
components/WS2812FX-idf/FX.cpp:2049
Method
mode_meteor_smooth
smooth meteor effect send a meteor from begining to to the end of the strip with a trail that randomly decays. adapted from https://www.tweaking4all.c
components/WS2812FX-idf/FX.cpp:2086
Method
mode_multi_comet
* Creates random comets * Custom mode by Keith Lord: https://github.com/kitesurfer1404/WS2812FX/blob/master/src/custom/MultiComet.h */
components/WS2812FX-idf/FX.cpp:1476
Method
mode_multi_strobe
* Strobe effect with different strobe count and pause, controlled by speed. */
components/WS2812FX-idf/FX.cpp:622
Method
mode_noise16_1
components/WS2812FX-idf/FX.cpp:1876
Method
mode_noise16_2
components/WS2812FX-idf/FX.cpp:1904
Method
mode_noise16_3
components/WS2812FX-idf/FX.cpp:1929
Method
mode_noise16_4
https://github.com/aykevl/ledstrip-spark/blob/master/ledstrip.ino
components/WS2812FX-idf/FX.cpp:1957
Method
mode_noisepal
Peaceful noise that's slow and with gradually changing palettes. Does not support WLED palettes or default colours or controls.
components/WS2812FX-idf/FX.cpp:3465
Method
mode_oscillate
/ Oscillating bars of color, updated with standard framerate */
components/WS2812FX-idf/FX.cpp:1554
Method
mode_pacifica
"Pacifica" Gentle, blue-green ocean waves. December 2019, Mark Kriegsman and Mary Corey March. For Dan. In this animation, there are four "layers" o
components/WS2812FX-idf/FX.cpp:3249
Method
mode_palette
components/WS2812FX-idf/FX.cpp:1708
Method
mode_percent
* Percentage display * Intesity values from 0-100 turn on the leds. */
components/WS2812FX-idf/FX.cpp:3154
Method
mode_phased
components/WS2812FX-idf/FX.cpp:3438
Method
mode_phased_noise
components/WS2812FX-idf/FX.cpp:3444
Method
mode_plasma
/ Plasma Effect / adapted from https://github.com/atuline/FastLED-Demos/blob/master/plasma/plasma.ino */
components/WS2812FX-idf/FX.cpp:3134
Method
mode_police
Police Lights Red and Blue
components/WS2812FX-idf/FX.cpp:1284
Method
mode_police_all
American Police Light with all LEDs Red and Blue
components/WS2812FX-idf/FX.cpp:1277
Method
mode_popcorn
* POPCORN * modified from https://github.com/kitesurfer1404/WS2812FX/blob/master/src/custom/Popcorn.h */
components/WS2812FX-idf/FX.cpp:2676
Method
mode_pride_2015
Pride2015 Animated, ever-changing rainbows. by Mark Kriegsman: https://gist.github.com/kriegsman/964de772d64c502760e5
components/WS2812FX-idf/FX.cpp:1650
Method
mode_railway
Railway Crossing / Christmas Fairy lights
components/WS2812FX-idf/FX.cpp:2122
Method
mode_rain
Twinkling LEDs running. Inspired by https://github.com/kitesurfer1404/WS2812FX/blob/master/src/custom/Rain.h
components/WS2812FX-idf/FX.cpp:1138
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