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Functions1,032 in github.com/bbodi/rustarok

↓ 1 callersFunctionrender_models
( char_pos: Option<Vec2>, camera: &Camera, map_render_data: &MapRenderData, asset_db: &AssetDa
client/src/render/render_sys.rs:1089
↓ 1 callersMethodrender_target_selection
( &self, _is_castable: bool, _skill_pos: &Vec2, _char_to_skill_dir: &Vec2,
client/src/components/skills/skills.rs:261
↓ 1 callersMethodrender_target_selection
( &self, is_castable: bool, skill_pos: &Vec2, char_to_skill_dir: &Vec2,
client/src/components/skills/firewall.rs:79
↓ 1 callersMethodreserve_model_slots
(&mut self, count: usize)
client/src/grf/database.rs:52
↓ 1 callersMethodreserve_texture_slot
(&mut self, gl: &Gl, path: &str)
client/src/grf/database.rs:99
↓ 1 callersMethodrevert
(&mut self, by_tick: usize)
common/src/common.rs:42
↓ 1 callersMethodreverted
( &self, repredict_this_many_frames: usize, one_frame_dt: Duration, )
common/src/common.rs:98
↓ 1 callersMethodrollback
(&mut self, had_rollback: bool)
client/src/systems/imgui_sys.rs:86
↓ 1 callersFunctionrollback_graph
(data: &[f32], ui: &imgui::Ui)
client/src/systems/imgui_sys.rs:721
↓ 1 callersMethodrun
(self)
client/src/grf/asset_async_loader.rs:169
↓ 1 callersFunctionrun_frame
(ecs_world: &mut specs::World, ecs_dispatcher: &mut specs::Dispatcher)
server/src/main.rs:313
↓ 1 callersMethodrun_main_frame
( &mut self, ecs_world: &mut specs::World, dt: Duration, command_defs: &HashMa
client/src/main.rs:1000
↓ 1 callersMethodrun_only_predictions
(&mut self, ecs_world: &mut specs::World)
client/src/main.rs:1060
↓ 1 callersMethodsave_prev_state
(&mut self, state: &CharState<Local>)
client/src/components/char.rs:646
↓ 1 callersMethodseek
(&mut self, index: usize)
common/src/grf/binary_reader.rs:33
↓ 1 callersMethodsend_outgoing_data
( &mut self, socket_stream: &mut TcpStream, )
common/src/packets/mod.rs:103
↓ 1 callersFunctionsend_packets
( packet_handler_thread: &mut PacketHandlerThread<FromServerPacket, ToServerPacket>, server_socket: So
client/src/main.rs:928
↓ 1 callersFunctionsend_packets
( packet_handler_thread: &mut PacketHandlerThread<ToServerPacket, FromServerPacket>, ecs_world: &mut s
server/src/main.rs:276
↓ 1 callersFunctionsend_snapshots
(remote_clients: &mut Vec<Option<RemoteClient>>, ecs_world: &mut specs::World)
server/src/main.rs:342
↓ 1 callersMethodserver_to_local
it is here so that the client module does not have to have access to all the fields
common/src/components/char.rs:357
↓ 1 callersMethodset_collidable
(&self, physics_world: &mut PhysicEngine)
client/src/components/char.rs:547
↓ 1 callersMethodset_noncollidable
(&self, physics_world: &mut PhysicEngine)
client/src/components/char.rs:534
↓ 1 callersMethodset_predicted_state
(&mut self, index: usize, state: &LocalCharStateComp<Local>)
client/src/systems/snapshot_sys.rs:156
↓ 1 callersMethodset_rollback
(&mut self)
client/src/systems/imgui_sys.rs:92
↓ 1 callersMethodset_state
(&mut self, state: CharState<Local>)
common/src/components/char.rs:509
↓ 1 callersMethodset_state_to_attack
( &mut self, now: GameTime<Local>, duration: f32, start_pos: Vec2, end
client/src/systems/falcon_ai_sys.rs:116
↓ 1 callersMethodset_title
(&mut self, title: &str)
client/src/video.rs:82
↓ 1 callersMethodset_view_matrix
(&mut self, view_matrix: &Mat4, normal_matrix: &Mat3, yaw: f32)
client/src/render/render_command.rs:96
↓ 1 callersMethodshader_source
( &self, shader: GLuint, count: GLsizei, string: *const *const GLchar,
client/src/my_gl.rs:225
↓ 1 callersMethodsimulation_duration
(&mut self, ping: usize)
client/src/systems/imgui_sys.rs:102
↓ 1 callersMethodspell_damage
( mut self, expected_attacker: EntityId<Local>, expected_attacked: EntityId<Local>,
client/src/tests/mod.rs:387
↓ 1 callersMethodstart_loading_ground
( &self, gl: &Gl, asset_db: &mut AssetDatabase, map_name: &str, rectan
client/src/grf/asset_loader.rs:60
↓ 1 callersMethodstart_loading_models
( &self, gl: &Gl, rsw_model_instances: Vec<RswModelInstance>, asset_db: &mut A
client/src/grf/asset_loader.rs:448
↓ 1 callersMethodstep
(&mut self, dt: f32)
client/src/runtime_assets/map.rs:324
↓ 1 callersMethodstop_inspecting_entity
(&mut self, entity: EntityId<Local>)
client/src/systems/imgui_sys.rs:117
↓ 1 callersMethodstore_wav
(&mut self, chunk: sdl2::mixer::Chunk)
client/src/audio/sound_sys.rs:27
↓ 1 callersMethodsystem_finished
(&mut self, started: Instant, name: &'static str)
client/src/systems/mod.rs:243
↓ 1 callersMethodtex_image2d
( &self, target: MyGlEnum, level: GLint, internalformat: GLint, width:
client/src/my_gl.rs:184
↓ 1 callersMethodtick
(&mut self, dt: Duration)
common/src/common.rs:93
↓ 1 callersMethodto_str
(&self)
common/src/components/char.rs:717
↓ 1 callersMethodtrimesh3d
(&'a mut self)
client/src/render/render_command.rs:138
↓ 1 callersMethodtyp
TODO: remove it
client/src/components/status/status.rs:152
↓ 1 callersMethodunacked_prediction_count
(&mut self, ping: usize)
client/src/systems/imgui_sys.rs:82
↓ 1 callersMethoduniform1f
(&self, location: GLint, value: GLfloat)
client/src/my_gl.rs:311
↓ 1 callersMethoduniform1i
(&self, location: GLint, value: GLint)
client/src/my_gl.rs:315
↓ 1 callersMethoduniform2fv
(&self, location: GLint, count: GLsizei, value: *const GLfloat)
client/src/my_gl.rs:303
↓ 1 callersMethoduniform2i
(&self, location: GLint, a: GLint, b: GLint)
client/src/my_gl.rs:307
↓ 1 callersMethoduniform3fv
(&self, location: GLint, count: GLsizei, value: *const GLfloat)
client/src/my_gl.rs:295
↓ 1 callersMethoduniform_matrix3fv
( &self, location: GLint, count: GLsizei, transpose: GLboolean, value:
client/src/my_gl.rs:275
↓ 1 callersMethoduniform_matrix4fv
( &self, location: GLint, count: GLsizei, transpose: GLboolean, value:
client/src/my_gl.rs:285
↓ 1 callersMethodupdate
(&mut self, params: StatusUpdateParams)
client/src/components/status/stun.rs:58
↓ 1 callersFunctionupdate_desktop_inputs
(video: &mut Video, ecs_world: &mut World)
client/src/main.rs:1155
↓ 1 callersMethoduse_program
(&self, program: GLuint)
client/src/my_gl.rs:343
↓ 1 callersFunctionv2_to_p3
(input: &Vec2)
common/src/common.rs:152
↓ 1 callersMethodwent_from_casting_to_idle
(&self, current_state: &CharState<Local>)
client/src/components/char.rs:654
↓ 1 callersMethodwrite_into
(&self, buf: &mut SocketBuffer)
common/src/packets/to_server.rs:39
↓ 1 callersMethodwrite_str
(&mut self, text: &str)
common/src/packets/mod.rs:222
↓ 1 callersMethodwrite_u16
(&mut self, value: u16)
common/src/packets/mod.rs:200
Methodact_based_on_target
( now: GameTime<Local>, char_positions: &HashMap<EntityId<Local>, (Vec2, Team)>, auth_
common/src/systems/char_state_sys.rs:276
Methodadd_command
(defs: &mut HashMap<String, CommandDefinition>, command_def: CommandDefinition)
client/src/systems/console_system.rs:670
Methodadd_flying_damage_entity
( src_entity_id: EntityId<Local>, target_entity_id: EntityId<Local>, typ: HpModificati
client/src/systems/atk_calc.rs:269
Methodadd_new_statuses
( status_changes: Vec<ApplyStatusComponent>, char_state_storage: &mut WriteStorage<LocalCharSt
client/src/systems/atk_calc.rs:315
Methodadd_render_command
( number: &FlyingNumberComponent, static_char_data_storage: &ReadStorage<StaticCharDataCompone
client/src/render/render_sys.rs:1185
Methodadjust_simulation_freq
(&mut self, simulation_duration_adjuster: i64)
client/src/client.rs:44
Methodallocate_vbo
(gl: &Gl, model: ModelLoadingData)
client/src/grf/asset_loader.rs:269
Methodallow_push
(&self, _push: &ApplyForceComponent)
client/src/components/status/status.rs:424
Methodalter_requests_by_attacked_statuses
( outcome: HpModificationResult, attacked_entity_state: &mut CharacterStateComponent,
client/src/systems/atk_calc.rs:142
Methodapply
(&mut self, modifier: &CharAttributeModifier)
common/src/common.rs:343
Methodapply
(&self, modifiers: &CharAttributeModifierCollector)
common/src/char_attr.rs:125
Methodapply_armor_calc
( _src: &LocalCharStateComp<Local>, dst: &LocalCharStateComp<Local>, hp_mod_req: HpMod
server/src/attack.rs:246
Methodapply_damage
( auth_char_comp: &mut LocalCharStateComp<Local>, outcome: &HpModificationResult, now:
client/src/systems/atk_calc.rs:233
Methodapply_damage
( auth_char_comp: &mut LocalCharStateComp<Local>, outcome: &HpModificationResult, now:
server/src/attack.rs:210
Methodapply_force
(&mut self, force: ApplyForceComponent)
client/src/components/skills/skills.rs:141
Methodapply_hp_mod_on_area
( entities: &specs::Entities, auth_char_storage: &WriteStorage<LocalCharStateComp<Local>>,
server/src/attack.rs:285
Methodapply_statuses_on_area
( entities: &Entities, auth_char_storage: &WriteStorage<LocalCharStateComp<Local>>, st
client/src/systems/atk_calc.rs:156
Methodas_f32
(&self, index: usize)
common/src/console.rs:118
Methodas_i16
(&self)
common/src/common.rs:335
Methodas_mut_slice
(&mut self)
common/src/grf/binary_reader.rs:25
Methodas_u16
(buf: &[u8], index: usize)
common/src/grf/binary_reader.rs:42
Methodas_u32
(&self)
common/src/common.rs:228
Methodas_u64
(&self)
common/src/components/char.rs:25
Methodas_usize
(&self)
common/src/components/char.rs:562
Methodassets
(&self)
client/src/components/skills/skills.rs:121
Methodaxis_aligned_movement
(camera: &mut CameraComponent, input: &HumanInputComponent)
client/src/systems/camera_system.rs:113
Functionbasic_attack
()
client/src/tests/basic_attack.rs:12
Methodbasic_damage
( mut self, expected_attacker: EntityId<Local>, expected_attacked: EntityId<Local>,
client/src/tests/mod.rs:277
Methodbind
(&self, gl: &Gl)
client/src/video.rs:249
Methodbody_status
(mut self, body_status: BodyStatus)
client/src/components/char.rs:164
Methodby_status_nature
( source_entity_id: EntityId<Local>, target_entity_id: EntityId<Local>, status_type: S
client/src/components/status/status.rs:1138
Methodcalc_area_of_continous_convex_cells
( cells: &[bool], width: usize, height: usize, )
common/src/grf/gat.rs:189
Methodcalc_attribs
(&self, modifiers: &mut CharAttributeModifierCollector)
client/src/components/skills/gaz_exo_skel.rs:120
Methodcalc_attribs
(&self, modifiers: &mut CharAttributeModifierCollector)
client/src/components/status/attrib_mod.rs:24
Methodcalc_attributes
(&mut self)
client/src/components/status/status.rs:744
Methodcalc_bounding_box
(node: &RsmNode, is_only: bool)
client/src/grf/rsm.rs:418
Methodcalc_damage_size_pos
( target_char_state: &LocalCharStateComp<Local>, perc: f32, speed: f32, )
client/src/render/render_sys.rs:1373
Methodcalc_dir
(longitude: i32, latitude: i32)
client/src/grf/rsw.rs:140
Methodcalc_flat_normals
(node: &RsmNode)
client/src/grf/rsm.rs:532
Methodcalc_heal_size_pos
( target_char_state: &LocalCharStateComp<Local>, value: u32, width: f32, perc:
client/src/render/render_sys.rs:1405
Methodcalc_largest_remaining_status_time_percent
(&self, now: GameTime<Local>)
client/src/components/status/status.rs:800
Methodcalc_matrix
(node: &RsmNode, parent_matrix: &Mat4)
client/src/grf/rsm.rs:398
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