Probes the EL with a bare FCU to determine whether a snap-sync is in progress. Unlike [`Engine::reset`], this does not search for a sync starting point — it FCUs to the state the caller already knows reth holds. Used during bootstrap when reth is beyond genesis to distinguish two cases: - `Ok(true)` — reth responded `Valid`: the canonical chain is complete. `el_sync_finished` is set to `true` an
(
&mut self,
client: Arc<EngineClient_>,
config: Arc<RollupConfig>,
update: EngineSyncStateUpdate,
)
| 500 | /// [`SynchronizeTask`] will detect an identical state and skip the FCU silently, |
| 501 | /// leaving `el_sync_finished = false`. Always probe before seeding. |
| 502 | pub async fn probe_el_sync( |
| 503 | &mut self, |
| 504 | client: Arc<EngineClient_>, |
| 505 | config: Arc<RollupConfig>, |
| 506 | update: EngineSyncStateUpdate, |
| 507 | ) -> Result<bool, SynchronizeTaskError> { |
| 508 | SynchronizeTask::new(client, config, update).execute(&mut self.state).await?; |
| 509 | self.state_sender.send_replace(self.state); |
| 510 | Ok(self.state.el_sync_finished) |
| 511 | } |
| 512 | |
| 513 | /// Clears the task queue. |
| 514 | pub fn clear(&mut self) { |
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