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github.com/baldurk/renderdoc
/ GetStructuredFile
Method
GetStructuredFile
renderdoc/driver/gl/gl_replay.cpp:133–136 ·
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Source
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131
}
132
133
SDFile *GLReplay::GetStructuredFile()
134
{
135
return m_pDriver->GetStructuredFile();
136
}
137
138
rdcarray<uint32_t> GLReplay::GetPassEvents(uint32_t eventId)
139
{
Callers
15
DoSerialise
Function · 0.45
serialiser_tests.cpp
File · 0.45
GL_ProcessStructured
Function · 0.45
ReadLogInitialisation
Method · 0.45
ContextReplayLog
Method · 0.45
EventSelected
Method · 0.45
CreateMapping
Method · 0.45
LoadCaptureThreaded
Method · 0.45
Inspect
Method · 0.45
CreateActionNode
Method · 0.45
GetCachedEIDName
Method · 0.45
locationEdit_clicked
Method · 0.45
Calls
no outgoing calls
Tested by
3
Inspect
Method · 0.36
addEvent
Method · 0.36
run
Method · 0.36