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hub / github.com/baldurk/renderdoc / GetStructuredFile

Method GetStructuredFile

renderdoc/driver/gl/gl_replay.cpp:133–136  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

131}
132
133SDFile *GLReplay::GetStructuredFile()
134{
135 return m_pDriver->GetStructuredFile();
136}
137
138rdcarray<uint32_t> GLReplay::GetPassEvents(uint32_t eventId)
139{

Callers 15

DoSerialiseFunction · 0.45
GL_ProcessStructuredFunction · 0.45
ReadLogInitialisationMethod · 0.45
ContextReplayLogMethod · 0.45
EventSelectedMethod · 0.45
CreateMappingMethod · 0.45
LoadCaptureThreadedMethod · 0.45
InspectMethod · 0.45
CreateActionNodeMethod · 0.45
GetCachedEIDNameMethod · 0.45
locationEdit_clickedMethod · 0.45

Calls

no outgoing calls

Tested by 3

InspectMethod · 0.36
addEventMethod · 0.36
runMethod · 0.36