| 37 | } |
| 38 | |
| 39 | bool GLReplay::RenderTextureInternal(TextureDisplay cfg, TexDisplayFlags flags) |
| 40 | { |
| 41 | const bool blendAlpha = (flags & eTexDisplay_BlendAlpha) != 0; |
| 42 | const bool mipShift = (flags & eTexDisplay_MipShift) != 0; |
| 43 | |
| 44 | WrappedOpenGL &drv = *m_pDriver; |
| 45 | |
| 46 | WrappedOpenGL::TextureData &texDetails = m_pDriver->m_Textures[cfg.resourceId]; |
| 47 | |
| 48 | if(texDetails.internalFormat == eGL_NONE) |
| 49 | return false; |
| 50 | |
| 51 | CacheTexture(cfg.resourceId); |
| 52 | |
| 53 | bool renderbuffer = false; |
| 54 | |
| 55 | int intIdx = 0; |
| 56 | |
| 57 | int resType; |
| 58 | switch(texDetails.curType) |
| 59 | { |
| 60 | case eGL_RENDERBUFFER: |
| 61 | resType = RESTYPE_TEX2D; |
| 62 | if(texDetails.samples > 1) |
| 63 | resType = RESTYPE_TEX2DMS; |
| 64 | renderbuffer = true; |
| 65 | break; |
| 66 | case eGL_TEXTURE_1D: resType = RESTYPE_TEX1D; break; |
| 67 | default: RDCWARN("Unexpected texture type"); DELIBERATE_FALLTHROUGH(); |
| 68 | case eGL_TEXTURE_2D: resType = RESTYPE_TEX2D; break; |
| 69 | case eGL_TEXTURE_2D_MULTISAMPLE: resType = RESTYPE_TEX2DMS; break; |
| 70 | case eGL_TEXTURE_2D_MULTISAMPLE_ARRAY: resType = RESTYPE_TEX2DMSARRAY; break; |
| 71 | case eGL_TEXTURE_RECTANGLE: resType = RESTYPE_TEXRECT; break; |
| 72 | case eGL_TEXTURE_BUFFER: resType = RESTYPE_TEXBUFFER; break; |
| 73 | case eGL_TEXTURE_3D: resType = RESTYPE_TEX3D; break; |
| 74 | case eGL_TEXTURE_CUBE_MAP: resType = RESTYPE_TEXCUBE; break; |
| 75 | case eGL_TEXTURE_1D_ARRAY: resType = RESTYPE_TEX1DARRAY; break; |
| 76 | case eGL_TEXTURE_2D_ARRAY: resType = RESTYPE_TEX2DARRAY; break; |
| 77 | case eGL_TEXTURE_CUBE_MAP_ARRAY: resType = RESTYPE_TEXCUBEARRAY; break; |
| 78 | } |
| 79 | |
| 80 | GLuint texname = texDetails.resource.name; |
| 81 | GLenum target = texDetails.curType; |
| 82 | |
| 83 | // do blit from renderbuffer to texture, then sample from texture |
| 84 | if(renderbuffer) |
| 85 | { |
| 86 | // need replay context active to do blit (as FBOs aren't shared) |
| 87 | MakeCurrentReplayContext(&m_ReplayCtx); |
| 88 | |
| 89 | GLMarkerRegion blitRegion("Renderbuffer Blit"); |
| 90 | |
| 91 | GLuint curDrawFBO = 0; |
| 92 | GLuint curReadFBO = 0; |
| 93 | drv.glGetIntegerv(eGL_DRAW_FRAMEBUFFER_BINDING, (GLint *)&curDrawFBO); |
| 94 | drv.glGetIntegerv(eGL_READ_FRAMEBUFFER_BINDING, (GLint *)&curReadFBO); |
| 95 | |
| 96 | drv.glBindFramebuffer(eGL_DRAW_FRAMEBUFFER, texDetails.renderbufferFBOs[1]); |
nothing calls this directly
no test coverage detected