| 40 | } |
| 41 | |
| 42 | WindowingData DisplayRemoteServerPreview(bool active, const rdcarray<WindowingSystem> &systems) |
| 43 | { |
| 44 | WindowingData ret = {WindowingSystem::Unknown}; |
| 45 | return ret; |
| 46 | } |
| 47 | |
| 48 | void DisplayRendererPreview(IReplayController *renderer, TextureDisplay &displayCfg, uint32_t width, |
| 49 | uint32_t height, uint32_t numLoops) |