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Function advance

docs/python_api/examples/renderdoc/display_window.py:94–132  ·  view source on GitHub ↗
()

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92
93# The advance function will be called every 50ms, to move to the next action
94def advance():
95 global out, window, curact, actions, loopcount
96
97 # Move to the current action
98 controller.SetFrameEvent(curact.eventId, False)
99
100 # Initialise a default TextureDisplay object
101 disp = rd.TextureDisplay()
102
103 # Set the first colour output as the texture to display
104 disp.resourceId = curact.outputs[0]
105
106 if disp.resourceId != rd.ResourceId.Null():
107 # Get the details of this texture
108 texDetails = getTexture(disp.resourceId)
109
110 # Calculate the scale required in width and height
111 widthScale = window.winfo_width() / texDetails.width
112 heightScale = window.winfo_height() / texDetails.height
113
114 # Use the lower scale to fit the texture on the window
115 disp.scale = min(widthScale, heightScale)
116
117 # Update the texture display
118 out.SetTextureDisplay(disp)
119
120 # Set the next action
121 curact = curact.next
122
123 # If we have no next action, start again from the first
124 if curact is None:
125 loopcount = loopcount + 1
126 curact = actions[0]
127
128 # after 3 loops, quit
129 if loopcount == 3:
130 window.quit()
131 else:
132 window.after(50, advance)
133
134# Start the callbacks
135advance()

Callers 2

display_window.pyFile · 0.70
getMethod · 0.50

Calls 4

getTextureFunction · 0.85
TextureDisplayMethod · 0.80
SetTextureDisplayMethod · 0.80
SetFrameEventMethod · 0.45

Tested by

no test coverage detected