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Functions1,093 in github.com/b3nten/elysiatech

FunctionY8
()
playground/public/jolt-physics.wasm.js:2039
FunctionY9
()
playground/public/jolt-physics.multithread.wasm.js:2247
FunctionY9
()
playground/public/jolt-physics.wasm.js:2233
FunctionZ$
()
playground/public/jolt-physics.multithread.wasm.js:2447
FunctionZ$
()
playground/public/jolt-physics.wasm.js:2433
FunctionZ5
()
playground/public/jolt-physics.multithread.wasm.js:1678
FunctionZ5
()
playground/public/jolt-physics.wasm.js:1664
FunctionZ6
()
playground/public/jolt-physics.multithread.wasm.js:1469
FunctionZ6
()
playground/public/jolt-physics.wasm.js:1455
FunctionZ7
(a,c)
playground/public/jolt-physics.multithread.wasm.js:1709
FunctionZ7
(a,c)
playground/public/jolt-physics.wasm.js:1695
FunctionZ8
()
playground/public/jolt-physics.multithread.wasm.js:2056
FunctionZ8
()
playground/public/jolt-physics.wasm.js:2042
FunctionZ9
()
playground/public/jolt-physics.multithread.wasm.js:2248
FunctionZ9
()
playground/public/jolt-physics.wasm.js:2234
Method[Symbol.iterator]
* Iterate over the set, returning a tuple [entity, component]
src/lib/sparseset.ts:98
Method[Symbol.iterator]
()
src/events/queue.ts:96
Method[Symbol.iterator]
* Iterate through all components
src/ecs/tags.ts:49
Function[Symbol.toStringTag]
()
src/asset/asset.ts:109
Method[Symbol.toStringTag]
()
src/asset/loader.ts:133
Function__runShutdown
()
src/ecs/system.ts:89
Function__runStartup
()
src/ecs/system.ts:71
Function__runUpdate
(frametime: number)
src/ecs/system.ts:102
Functiona$
()
playground/public/jolt-physics.multithread.wasm.js:2253
Functiona$
()
playground/public/jolt-physics.wasm.js:2239
Functiona6
()
playground/public/jolt-physics.multithread.wasm.js:1343
Functiona6
()
playground/public/jolt-physics.wasm.js:1329
Functiona7
()
playground/public/jolt-physics.multithread.wasm.js:1472
Functiona7
()
playground/public/jolt-physics.wasm.js:1458
Functiona8
()
playground/public/jolt-physics.multithread.wasm.js:1717
Functiona8
()
playground/public/jolt-physics.wasm.js:1703
Functiona9
()
playground/public/jolt-physics.multithread.wasm.js:2061
Functiona9
()
playground/public/jolt-physics.wasm.js:2047
Functionactive
()
src/ecs/system.ts:14
MethodaddGeometry
* Adds the given geometry to the batch and returns the associated * geometry id referring to it to be used in other functions. * * @param {Buffe
src/three/batchedmesh.ts:577
MethodaddInstance
* Adds a new instance to the batch using the geometry of the given ID and returns * a new id referring to the new instance to be used by other funct
src/three/batchedmesh.ts:517
FunctionascIdSort
(a: number, b: number)
src/three/batchedmesh.ts:60
Functionb$
()
playground/public/jolt-physics.multithread.wasm.js:2253
Functionb$
()
playground/public/jolt-physics.wasm.js:2239
Functionb6
()
playground/public/jolt-physics.multithread.wasm.js:1348
Functionb6
()
playground/public/jolt-physics.wasm.js:1334
Functionb7
()
playground/public/jolt-physics.multithread.wasm.js:1482
Functionb7
()
playground/public/jolt-physics.wasm.js:1468
Functionb8
(a,c,e)
playground/public/jolt-physics.multithread.wasm.js:1723
Functionb8
(a,c,e)
playground/public/jolt-physics.wasm.js:1709
Functionb9
()
playground/public/jolt-physics.multithread.wasm.js:2063
Functionb9
()
playground/public/jolt-physics.wasm.js:2049
Functionc$
(a,c)
playground/public/jolt-physics.multithread.wasm.js:2254
Functionc$
(a,c)
playground/public/jolt-physics.wasm.js:2240
Functionc6
()
playground/public/jolt-physics.multithread.wasm.js:1351
Functionc6
()
playground/public/jolt-physics.wasm.js:1337
Functionc7
()
playground/public/jolt-physics.multithread.wasm.js:1474
Functionc7
()
playground/public/jolt-physics.wasm.js:1460
Functionc8
()
playground/public/jolt-physics.multithread.wasm.js:1729
Functionc8
()
playground/public/jolt-physics.wasm.js:1715
Functionc9
()
playground/public/jolt-physics.multithread.wasm.js:2064
Functionc9
()
playground/public/jolt-physics.wasm.js:2050
Functioncatch
( onrejected?: ((reason: any) => TResult | PromiseLike<TResult>) | null, )
src/asset/asset.ts:97
Methodchildren
Get a readonly Set with {@link EntityID}s of child entities
src/ecs/relationship.ts:113
MethodcomponentIterator
(entity: EntityID)
src/ecs/tags.ts:64
MethodcomputeBoundingBox
* Computes the bounding box, updating {@link BatchedLodMesh#boundingBox}. * Bounding boxes aren't computed by default. They need to be explicitly co
src/three/batchedmesh.ts:465
MethodcomputeBoundingSphere
* Computes the bounding sphere, updating {@link BatchedLodMesh#boundingSphere}. * Bounding spheres aren't computed by default. They need to be expli
src/three/batchedmesh.ts:491
MethodconnectedCallback
()
src/gui/element.ts:31
Functionconstructor
()
src/ecs/system.ts:29
Methodconstructor
(private config: Partial<esbuild.BuildOptions>)
build.ts:10
Methodconstructor
( size1 = 1, size2 = 10, color: Color = new Color("#e5e5e5"), distance = 4000, axes = "xzy", )
src/three/grid.ts:6
Methodconstructor
( config: { lookSpeed?: number; moveSpeed?: number; friction?: number; sprintMultiplier?: number
src/three/freelook.ts:64
Methodconstructor
(private url: string)
src/three/assets.ts:8
Methodconstructor
(private url: string)
src/three/assets.ts:35
Methodconstructor
(public url: string)
src/three/assets.ts:56
Methodconstructor
(maxInstanceCount: number, maxVertexCount: number, maxIndexCount = maxVertexCount * 2, material: Material)
src/three/batchedmesh.ts:211
Methodconstructor
* @param target The target `BatchedMesh`. * @param margin The margin applied for bounding box calculations (default is 0). * @param accurateCullin
src/three/batchedmesh.ts:1433
Methodconstructor
(args: ViewportConstructorArgs)
src/three/viewport.ts:27
Methodconstructor
(options: ObjectPoolOptions<T>)
src/lib/objpool.ts:24
Methodconstructor
(private name: string)
src/lib/logging.ts:72
Methodconstructor
( private name: string, color: Readonly< [Readonly<[number, number, number]>, Readonly<[number,
src/lib/logging.ts:276
Methodconstructor
( public readonly name: string, public level: LogLevel, color?: Readonly< [Readonly<[number,
src/lib/logging.ts:389
Methodconstructor
(updateFunction: (frametime: number, elapsed: number) => void)
src/lib/frameloop.ts:9
Methodconstructor
(public value: number, public text: string)
src/lib/functions.test.ts:22
Methodconstructor
(public name: string)
src/lib/instrument.ts:17
Methodconstructor
(protected factory: () => V)
src/lib/automap.ts:7
Methodconstructor
(args: EngineArgs)
src/engine/engine.ts:20
Methodconstructor
()
src/events/queue.ts:112
Methodconstructor
()
src/events/manager.ts:49
Methodconstructor
(private url: string)
src/asset/text.ts:5
Methodconstructor
(private url: string)
src/asset/arraybuffer.ts:5
Methodconstructor
(public assets: A)
src/asset/loader.ts:20
Methodconstructor
(private url: string)
src/asset/image.ts:5
Methodconstructor
(private url: string)
src/asset/json.ts:6
Methodconstructor
()
src/ecs/world.ts:628
Methodconstructor
()
src/ecs/relationship.ts:128
Methodconstructor
()
src/ecs/entity.ts:6
Methodcreate
* Builds the BVH from the target mesh's instances using a top-down construction method. * This approach is more efficient and accurate compared to i
src/three/batchedmesh.ts:1446
FunctioncreateEventPayload
(data: T["type"])
src/events/create.ts:11
FunctioncreatePrefab
(prefab: Prefab)
src/ecs/prefab.ts:15
MethodcreateWithPosition
(x: number, y: number, z: number)
src/three/transform.ts:105
MethodcreateWithRotation
(x: number, y: number, z: number, w: number)
src/three/transform.ts:112
MethodcreateWithScale
(x: number, y: number, z: number)
src/three/transform.ts:119
Methodcritical
(message: any[])
src/lib/logging.ts:105
Methodcritical
(message: any[])
src/lib/logging.ts:356
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