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Functions1,093 in github.com/b3nten/elysiatech

↓ 3 callersFunction$a
()
playground/public/jolt-physics.multithread.wasm.js:22
↓ 3 callersFunctionDb
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 3 callersFunctionIa
()
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 3 callersFunctionKa
(a,c,e)
playground/public/jolt-physics.wasm.js:46
↓ 3 callersFunctionKb
playground/public/jolt-physics.multithread.wasm.js:53
↓ 3 callersFunctionOb
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 3 callersFunctionSHa
()
playground/public/jolt-physics.wasm.js:1288
↓ 3 callersFunctionXb
()
playground/public/jolt-physics.multithread.wasm.js:61
↓ 3 callersFunctionZb
(a,c=0)
playground/public/jolt-physics.multithread.wasm.js:63
↓ 3 callersFunctionab
()
playground/public/jolt-physics.multithread.wasm.js:22
↓ 3 callersFunctionassertArrayOfType
( input: unknown, assertT: Assert<unknown, T>, message = expectedToBe("an array of given type"), itemMessa
src/lib/asserts.ts:148
↓ 3 callersFunctionassertOneOf
( input: Input, values: readonly Output[], message: string = expectedToBe(`one of ${values.join(", ")}`), )
src/lib/asserts.ts:175
↓ 3 callersFunctionassertOptionOfType
( input: Input | undefined, assertT: Assert<Input, Output>, message = expectedToBe("option of given type"),
src/lib/asserts.ts:162
↓ 3 callersFunctionassertPromise
( input: unknown, message = expectedToBe("a promise"), )
src/lib/asserts.ts:213
↓ 3 callersFunctionassertRecordOfType
( input: unknown, assertT: Assert<unknown, T>, message = expectedToBe("a record of given type"), itemMessa
src/lib/asserts.ts:134
↓ 3 callersFunctionassertUnreachable
( _input: never, message: string = expectedToBe("unreachable"), )
src/lib/asserts.ts:24
↓ 3 callersFunctionbounceOut
(x)
src/math/easing.ts:104
↓ 3 callersMethodclear
* Clear the set.
src/lib/sparseset.ts:88
↓ 3 callersFunctioneb
(a)
playground/public/jolt-physics.multithread.wasm.js:23
↓ 3 callersFunctionfb
(a,c,e)
playground/public/jolt-physics.multithread.wasm.js:23
↓ 3 callersFunctionisBrowser
()
src/lib/logging.ts:140
↓ 3 callersFunctionisLitTemplateResult
(value: unknown)
src/gui/element.ts:119
↓ 3 callersFunctionka
(a,c)
playground/public/jolt-physics.multithread.wasm.js:14
↓ 3 callersFunctionlb
playground/public/jolt-physics.multithread.wasm.js:53
↓ 3 callersFunctionradixSortBlock
(depth, start, len)
src/lib/radixsort.ts:122
↓ 3 callersFunctionsb
playground/public/jolt-physics.multithread.wasm.js:52
↓ 3 callersMethodsuccess
(message: any[])
src/lib/logging.ts:57
↓ 3 callersMethodtranslateOnAxis
* Translate the transform on a given axis. * @param axis The normalied axis to translate on. * @param amount The amount to translate.
src/three/transform.ts:153
↓ 3 callersFunctionub
()
playground/public/jolt-physics.multithread.wasm.js:56
↓ 3 callersMethodupdate
* Called each frame.
src/ecs/actor.ts:22
↓ 3 callersFunctionyb
playground/public/jolt-physics.multithread.wasm.js:52
↓ 3 callersFunctionza
playground/public/jolt-physics.wasm.js:45
↓ 2 callersFunctionAb
()
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 2 callersFunctionBb
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 2 callersFunctionCb
(a,c,e,f,h)
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 2 callersFunctionEa
()
playground/public/jolt-physics.multithread.wasm.js:18
↓ 2 callersFunctionEa
playground/public/jolt-physics.wasm.js:17
↓ 2 callersFunctionFb
(a)
playground/public/jolt-physics.multithread.wasm.js:53
↓ 2 callersFunctionGa
(a)
playground/public/jolt-physics.wasm.js:17
↓ 2 callersFunctionHa
(a,c,e)
playground/public/jolt-physics.wasm.js:18
↓ 2 callersFunctionHb
(a)
playground/public/jolt-physics.multithread.wasm.js:53
↓ 2 callersFunctionJa
()
playground/public/jolt-physics.multithread.wasm.js:25
↓ 2 callersFunctionJb
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 2 callersFunctionKa
(a,c,e,f,h,k)
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 2 callersFunctionLa
()
playground/public/jolt-physics.multithread.wasm.js:53
↓ 2 callersFunctionLb
(a,c)
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 2 callersFunctionMa
playground/public/jolt-physics.multithread.wasm.js:57
↓ 2 callersFunctionNa
()
playground/public/jolt-physics.wasm.js:46
↓ 2 callersFunctionOa
()
playground/public/jolt-physics.multithread.wasm.js:57
↓ 2 callersFunctionPa
(a,c=0)
playground/public/jolt-physics.wasm.js:47
↓ 2 callersFunctionPb
(a,c,e,f)
playground/public/jolt-physics.multithread.wasm.js:56
↓ 2 callersMethodUnparent
* Unparent a child entity from a parent entity. * @param world - the {@link World} with the parent and child entities * @param parent - the parent
src/ecs/relationship.ts:78
↓ 2 callersFunctionVa
(a)
playground/public/jolt-physics.multithread.wasm.js:21
↓ 2 callersMethod_initColorsTexture
()
src/three/batchedmesh.ts:366
↓ 2 callersMethod_initIndirectTexture
()
src/three/batchedmesh.ts:357
↓ 2 callersMethod_initMatricesTexture
()
src/three/batchedmesh.ts:339
↓ 2 callersMethod_initializeGeometry
(reference: any)
src/three/batchedmesh.ts:377
↓ 2 callersMethod_validateGeometry
(geometry: BufferGeometry)
src/three/batchedmesh.ts:406
↓ 2 callersMethodaddToScene
(threeObject: any, entity: EntityID)
src/three/objectsys.ts:101
↓ 2 callersMethodcapture
()
src/lib/clock.ts:16
↓ 2 callersFunctioncast
(obj: any)
src/lib/asserts.ts:262
↓ 2 callersMethodcreateRenderer
Create a custom webgl renderer, or else use the default
src/engine/render.ts:9
↓ 2 callersMethodcritical
(message: any[])
src/lib/logging.ts:60
↓ 2 callersFunctionformatAnsi
( string: string, styles: { bold?: boolean; italic?: boolean; underline?: boolean; foregroun
src/lib/logging.ts:148
↓ 2 callersFunctionformatBrowser
( string: string, options: { bold?: boolean; italic?: boolean; underline?: boolean; foregrou
src/lib/logging.ts:172
↓ 2 callersMethodfreeAll
Release all active objects back into the pool
src/lib/objpool.ts:78
↓ 2 callersFunctionhb
(a,c,e,f)
playground/public/jolt-physics.multithread.wasm.js:57
↓ 2 callersFunctioninsertionSortBlock
(depth, start, len)
src/lib/radixsort.ts:93
↓ 2 callersFunctioninterpolateRGB
( startColor: Readonly<[number, number, number]>, endColor: Readonly<[number, number, number]>, t: number,
src/lib/logging.ts:119
↓ 2 callersFunctionpJa
()
playground/public/jolt-physics.multithread.wasm.js:1302
↓ 2 callersFunctionpa
playground/public/jolt-physics.multithread.wasm.js:22
↓ 2 callersMethodremoveFromScene
(threeObject: any)
src/three/objectsys.ts:110
↓ 2 callersMethodrender
( delta: number, scene: Scene, camera: Camera, renderer: WebGLRenderer | WebGPURenderer, viewport: V
src/engine/render.ts:12
↓ 2 callersFunctionrun
(fn: () => T)
src/lib/functions.ts:18
↓ 2 callersFunctionrunAsync
(fn: () => T | Promise<T>)
src/lib/functions.ts:81
↓ 2 callersFunctionrunNextTick
(callback: () => void)
src/lib/functions.ts:96
↓ 2 callersFunctiontagsOf
(component: Component | ConstructorOf<Component>)
src/ecs/tags.ts:21
↓ 2 callersMethodunregister
( type: T, listener: Function, )
src/events/manager.ts:18
↓ 2 callersMethodunsubscribe
* Unsubscribe from an event. * @param type * @param listener
src/events/queue.ts:88
↓ 2 callersMethodvalidateGeometryId
Validates the geometry defined by the given ID.
src/three/batchedmesh.ts:441
↓ 2 callersFunctionvb
playground/public/jolt-physics.multithread.wasm.js:54
↓ 2 callersFunctionwaa
()
playground/public/jolt-physics.multithread.wasm.js:53
↓ 2 callersMethodwithResolvers
()
src/asset/asset.ts:117
↓ 2 callersFunctionxaa
(a)
playground/public/jolt-physics.multithread.wasm.js:55
↓ 1 callersMethod#compareRenderOutput
(a: unknown[] | TemplateStringsArray, b: unknown[] | TemplateStringsArray)
src/gui/element.ts:56
↓ 1 callersFunctionNa
(a,c)
playground/public/jolt-physics.multithread.wasm.js:56
↓ 1 callersFunctionPa
()
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 1 callersMethodParent
* Parent a child entity to a parent entity. * @param world - the {@link World} with the parent and child entities * @param parent - the parent {@l
src/ecs/relationship.ts:15
↓ 1 callersFunctionQb
()
playground/public/jolt-physics.multithread.wasm.js:1301
↓ 1 callersFunctionbaa
playground/public/jolt-physics.multithread.wasm.js:56
↓ 1 callersMethodbuild
(...options: Partial<esbuild.BuildOptions>[])
build.ts:18
↓ 1 callersMethodbuildTypes
()
build.ts:30
↓ 1 callersFunctioncaa
()
playground/public/jolt-physics.multithread.wasm.js:21
↓ 1 callersMethodcalculateWorldMatrix
* Calculate the world transform from local, adjusted for parents. * @param world - the World of the containing Entity * @param transform - the Tra
src/three/transform.ts:23
↓ 1 callersFunctioncheck
( assertT: Assert<Input, Output>, )
src/lib/asserts.ts:221
↓ 1 callersMethodcleanOutputDir
(outdir: string)
build.ts:12
↓ 1 callersMethodclear
* Clears the BVH.
src/three/batchedmesh.ts:1528
↓ 1 callersMethodconfigure
Configure the WebglRenderer, or else use provided default configuration.
src/engine/render.ts:11
↓ 1 callersFunctioncopyAttributeData
(src, target, targetOffset = 0)
src/three/batchedmesh.ts:130
↓ 1 callersFunctiondaa
()
playground/public/jolt-physics.wasm.js:16
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