| 128 | } |
| 129 | |
| 130 | void ShaderNode::loadShaderVertex(std::string_view vert, std::string_view frag) |
| 131 | { |
| 132 | auto program = ProgramManager::getInstance()->loadProgram(vert, frag, VertexLayoutType::Sprite); |
| 133 | auto programState = new backend::ProgramState(program); |
| 134 | setProgramState(programState); |
| 135 | AX_SAFE_RELEASE(programState); |
| 136 | } |
| 137 | |
| 138 | void ShaderNode::update(float dt) |
| 139 | { |
nothing calls this directly
no test coverage detected