| 341 | } |
| 342 | |
| 343 | void Slider::loadSlidBallTextureNormal(std::string_view normal, TextureResType texType) |
| 344 | { |
| 345 | _slidBallNormalTextureFile = normal; |
| 346 | _ballNTexType = texType; |
| 347 | if (normal.empty()) |
| 348 | { |
| 349 | _slidBallNormalRenderer->init(); |
| 350 | } |
| 351 | else |
| 352 | { |
| 353 | switch (_ballNTexType) |
| 354 | { |
| 355 | case TextureResType::LOCAL: |
| 356 | _slidBallNormalRenderer->setTexture(normal); |
| 357 | break; |
| 358 | case TextureResType::PLIST: |
| 359 | _slidBallNormalRenderer->setSpriteFrame(normal); |
| 360 | break; |
| 361 | default: |
| 362 | break; |
| 363 | } |
| 364 | } |
| 365 | this->updateChildrenDisplayedRGBA(); |
| 366 | } |
| 367 | void Slider::loadSlidBallTextureNormal(SpriteFrame* spriteframe) |
| 368 | { |
| 369 | _slidBallNormalRenderer->setSpriteFrame(spriteframe); |