| 743 | } |
| 744 | |
| 745 | void Texture2D::initProgram() |
| 746 | { |
| 747 | if (_programState != nullptr) |
| 748 | return; |
| 749 | |
| 750 | auto& pipelineDescriptor = _customCommand.getPipelineDescriptor(); |
| 751 | // create program state |
| 752 | auto* program = backend::Program::getBuiltinProgram(backend::ProgramType::POSITION_TEXTURE); |
| 753 | _programState = new ax::backend::ProgramState(program); |
| 754 | _mvpMatrixLocation = _programState->getUniformLocation("u_MVPMatrix"); |
| 755 | _textureLocation = _programState->getUniformLocation("u_tex0"); |
| 756 | |
| 757 | pipelineDescriptor.programState = _programState; |
| 758 | |
| 759 | // create vertex buffer |
| 760 | _customCommand.setDrawType(CustomCommand::DrawType::ARRAY); |
| 761 | _customCommand.setPrimitiveType(CustomCommand::PrimitiveType::TRIANGLE_STRIP); |
| 762 | _customCommand.createVertexBuffer(4 * sizeof(float), 4, CustomCommand::BufferUsage::DYNAMIC); |
| 763 | |
| 764 | // setup blend state |
| 765 | BlendFunc blendFunc; |
| 766 | if (hasPremultipliedAlpha()) |
| 767 | { |
| 768 | blendFunc = BlendFunc::ALPHA_PREMULTIPLIED; |
| 769 | } |
| 770 | else |
| 771 | { |
| 772 | blendFunc = BlendFunc::ALPHA_NON_PREMULTIPLIED; |
| 773 | } |
| 774 | |
| 775 | auto& blendDescriptor = pipelineDescriptor.blendDescriptor; |
| 776 | blendDescriptor.blendEnabled = true; |
| 777 | blendDescriptor.sourceRGBBlendFactor = blendDescriptor.sourceAlphaBlendFactor = blendFunc.src; |
| 778 | blendDescriptor.destinationRGBBlendFactor = blendDescriptor.destinationAlphaBlendFactor = blendFunc.dst; |
| 779 | |
| 780 | _programState->setTexture(_textureLocation, 0, _texture); |
| 781 | } |
| 782 | |
| 783 | void Texture2D::drawAtPoint(const Vec2& point, float globalZOrder) |
| 784 | { |
nothing calls this directly
no test coverage detected