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hub / github.com/axmolengine/axmol / getAngularFactor

Method getAngularFactor

core/physics3d/Physics3DObject.cpp:167–170  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

165}
166
167ax::Vec3 Physics3DRigidBody::getAngularFactor() const
168{
169 return convertbtVector3ToVec3(_btRigidBody->getAngularFactor());
170}
171
172void Physics3DRigidBody::setAngularVelocity(const ax::Vec3& ang_vel)
173{

Calls 1

convertbtVector3ToVec3Function · 0.85

Tested by

no test coverage detected