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hub / github.com/axmolengine/axmol / postSimulate

Method postSimulate

core/physics3d/Physics3DComponent.cpp:157–163  ·  view source on GitHub ↗

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155}
156
157void Physics3DComponent::postSimulate()
158{
159 if (((int)_syncFlag & (int)Physics3DComponent::PhysicsSyncFlag::PHYSICS_TO_NODE) && _physics3DObj && _owner)
160 {
161 syncPhysicsToNode();
162 }
163}
164
165void Physics3DComponent::setTransformInPhysics(const ax::Vec3& translateInPhysics,
166 const ax::Quaternion& rotInPhsyics)

Callers 1

stepSimulateMethod · 0.80

Calls

no outgoing calls

Tested by

no test coverage detected