| 913 | } |
| 914 | |
| 915 | Vec2 PhysicsBody::local2World(const Vec2& point) |
| 916 | { |
| 917 | return PhysicsHelper::cpv2vec2(cpBodyLocalToWorld(_cpBody, PhysicsHelper::vec22cpv(point))); |
| 918 | } |
| 919 | |
| 920 | void PhysicsBody::beforeSimulation(const Mat4& parentToWorldTransform, |
| 921 | const Mat4& nodeToWorldTransform, |