| 622 | } |
| 623 | |
| 624 | Vec2 PhysicsBody::getVelocityAtWorldPoint(const Vec2& point) |
| 625 | { |
| 626 | return PhysicsHelper::cpv2vec2(cpBodyGetVelocityAtWorldPoint(_cpBody, PhysicsHelper::vec22cpv(point))); |
| 627 | } |
| 628 | |
| 629 | void PhysicsBody::setAngularVelocity(float velocity) |
| 630 | { |