| 446 | } |
| 447 | |
| 448 | void NavMesh::addNavMeshAgent(NavMeshAgent* agent) |
| 449 | { |
| 450 | auto iter = std::find(_agentList.begin(), _agentList.end(), nullptr); |
| 451 | if (iter != _agentList.end()) |
| 452 | { |
| 453 | agent->addTo(_crowed); |
| 454 | agent->setNavMeshQuery(_navMeshQuery); |
| 455 | agent->retain(); |
| 456 | _agentList[iter - _agentList.begin()] = agent; |
| 457 | } |
| 458 | } |
| 459 | |
| 460 | bool NavMesh::isDebugDrawEnabled() const |
| 461 | { |