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github.com/axmolengine/axmol
/ isZero
Method
isZero
core/math/Vec4.cpp:56–59 ·
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Source
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54
}
55
56
bool Vec4::isZero() const
57
{
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return x == 0.0f && y == 0.0f && z == 0.0f && w == 0.0f;
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}
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bool Vec4::isOne() const
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{
Callers
10
addParticles
Method · 0.45
calculateLayerOffset
Method · 0.45
updateTransform
Method · 0.45
setDisplayFrame
Method · 0.45
Node.cpp
File · 0.45
updateLocalMat
Method · 0.45
rotate
Method · 0.45
update
Method · 0.45
syncPhysicsTransform
Method · 0.45
syncPhysicsTransform
Method · 0.45
Calls
no outgoing calls
Tested by
1
update
Method · 0.36