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github.com/axmolengine/axmol
/ cross
Method
cross
core/math/Vec3.cpp:120–123 ·
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118
}
119
120
void Vec3::cross(const Vec3& v)
121
{
122
cross(*this, v, this);
123
}
124
125
void Vec3::cross(const Vec3& v1, const Vec3& v2, Vec3* dst)
126
{
Callers
3
getAngle
Method · 0.45
onTouchesEnd
Method · 0.45
tolua_cocos2d_Vec3_cross
Function · 0.45
Calls
1
cross
Function · 0.70
Tested by
1
onTouchesEnd
Method · 0.36