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hub / github.com/axmolengine/axmol / add

Method add

core/math/Vec3.cpp:61–68  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

59}
60
61void Vec3::add(const Vec3& v1, const Vec3& v2, Vec3* dst)
62{
63 AX_ASSERT(dst);
64
65 dst->x = v1.x + v2.x;
66 dst->y = v1.y + v2.y;
67 dst->z = v1.z + v2.z;
68}
69
70void Vec3::clamp(const Vec3& min, const Vec3& max)
71{

Callers 9

setLightUniformsMethod · 0.45
buildVideoRenderersMethod · 0.45
Vec4BaseClass · 0.45
operator+Function · 0.45
operator+Function · 0.45
operator+Function · 0.45

Calls

no outgoing calls

Tested by

no test coverage detected