since 3.3, to support reskin
| 364 | |
| 365 | // since 3.3, to support reskin |
| 366 | bool Bundle3D::loadMeshDatas(MeshDatas& meshdatas) |
| 367 | { |
| 368 | meshdatas.resetData(); |
| 369 | if (_isBinary) |
| 370 | { |
| 371 | if (_version == "0.1" || _version == "0.2") |
| 372 | { |
| 373 | return loadMeshDatasBinary_0_1(meshdatas); |
| 374 | } |
| 375 | else |
| 376 | { |
| 377 | return loadMeshDatasBinary(meshdatas); |
| 378 | } |
| 379 | } |
| 380 | else |
| 381 | { |
| 382 | if (_version == "1.2" || _version == "0.2") |
| 383 | { |
| 384 | return loadMeshDataJson_0_1(meshdatas); |
| 385 | } |
| 386 | else |
| 387 | { |
| 388 | return loadMeshDatasJson(meshdatas); |
| 389 | } |
| 390 | } |
| 391 | return true; |
| 392 | } |
| 393 | bool Bundle3D::loadMeshDatasBinary(MeshDatas& meshdatas) |
| 394 | { |
| 395 | if (!seekToFirstType(BUNDLE_TYPE_MESH)) |
no test coverage detected