| 349 | } |
| 350 | |
| 351 | bool Bundle3D::loadAnimationData(std::string_view id, Animation3DData* animationdata) |
| 352 | { |
| 353 | animationdata->resetData(); |
| 354 | |
| 355 | if (_isBinary) |
| 356 | { |
| 357 | return loadAnimationDataBinary(id, animationdata); |
| 358 | } |
| 359 | else |
| 360 | { |
| 361 | return loadAnimationDataJson(id, animationdata); |
| 362 | } |
| 363 | } |
| 364 | |
| 365 | // since 3.3, to support reskin |
| 366 | bool Bundle3D::loadMeshDatas(MeshDatas& meshdatas) |
no test coverage detected