| 288 | } |
| 289 | |
| 290 | bool SpriteFrameCache::reloadTexture(std::string_view spriteSheetFileName) |
| 291 | { |
| 292 | AXASSERT(!spriteSheetFileName.empty(), "plist filename should not be nullptr"); |
| 293 | auto sheetId = computeHash(spriteSheetFileName); |
| 294 | const auto spriteSheetItr = _spriteSheets.find(sheetId); |
| 295 | if (spriteSheetItr == _spriteSheets.end()) |
| 296 | { |
| 297 | return false; // Sprite sheet wasn't loaded, so don't reload it |
| 298 | } |
| 299 | |
| 300 | const auto format = spriteSheetItr->second->format; |
| 301 | |
| 302 | if (isSpriteSheetInUse(sheetId)) |
| 303 | { |
| 304 | removeSpriteSheet(sheetId); // we've removed the associated entry, so spriteSheetItr is no longer valid |
| 305 | } |
| 306 | else |
| 307 | { |
| 308 | // If one plist hasn't be loaded, we don't load it here. |
| 309 | return false; |
| 310 | } |
| 311 | |
| 312 | auto* loader = getSpriteSheetLoader(format); |
| 313 | if (loader) |
| 314 | { |
| 315 | loader->reload(spriteSheetFileName, *this); |
| 316 | } |
| 317 | return true; |
| 318 | } |
| 319 | |
| 320 | void SpriteFrameCache::insertFrame(const std::shared_ptr<SpriteSheet>& spriteSheet, |
| 321 | std::string_view frameName, |