| 278 | } |
| 279 | |
| 280 | SpriteFrame* SpriteFrameCache::getSpriteFrameByName(std::string_view name) |
| 281 | { |
| 282 | auto* frame = findFrame(name); |
| 283 | if (!frame) |
| 284 | { |
| 285 | AXLOGD("axmol: SpriteFrameCache: Frame '{}' isn't found", name); |
| 286 | } |
| 287 | return frame; |
| 288 | } |
| 289 | |
| 290 | bool SpriteFrameCache::reloadTexture(std::string_view spriteSheetFileName) |
| 291 | { |
no outgoing calls