| 317 | } |
| 318 | |
| 319 | void RenderTexture::beginWithClear(float r, float g, float b, float a) |
| 320 | { |
| 321 | beginWithClear(r, g, b, a, 0, 0, ClearFlag::COLOR); |
| 322 | } |
| 323 | |
| 324 | void RenderTexture::beginWithClear(float r, float g, float b, float a, float depthValue) |
| 325 | { |