| 234 | } |
| 235 | |
| 236 | void ParticleSystemQuad::setTexture(Texture2D* texture) |
| 237 | { |
| 238 | const Vec2& s = texture->getContentSize(); |
| 239 | this->setTextureWithRect(texture, Rect(0, 0, s.width, s.height)); |
| 240 | } |
| 241 | |
| 242 | void ParticleSystemQuad::setDisplayFrame(SpriteFrame* spriteFrame) |
| 243 | { |
no test coverage detected