| 569 | } |
| 570 | |
| 571 | void Node::setPositionZ(float positionZ) |
| 572 | { |
| 573 | if (_positionZ == positionZ) |
| 574 | return; |
| 575 | |
| 576 | _transformUpdated = _transformDirty = _inverseDirty = true; |
| 577 | |
| 578 | _positionZ = positionZ; |
| 579 | } |
| 580 | |
| 581 | /// position getter |
| 582 | const Vec2& Node::getPositionNormalized() const |
no outgoing calls