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github.com/axmolengine/axmol
/ getNodeToWorldTransform
Method
getNodeToWorldTransform
core/2d/Node.cpp:1877–1880 ·
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Source
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1875
}
1876
1877
Mat4 Node::getNodeToWorldTransform() const
1878
{
1879
return this->getNodeToParentTransform(nullptr);
1880
}
1881
1882
AffineTransform Node::getWorldToNodeAffineTransform() const
1883
{
Callers
15
drawBackground
Method · 0.45
setWorldPosition
Method · 0.45
syncPhysicsToNode
Method · 0.45
syncNodeToPhysics
Method · 0.45
setNativeFont
Method · 0.45
nativeOpenKeyboard
Method · 0.45
getRect
Function · 0.45
addTo
Method · 0.45
syncToAgent
Method · 0.45
addTo
Method · 0.45
syncToObstacle
Method · 0.45
onTouchesMoved
Method · 0.45
Calls
1
getNodeToParentTransform
Method · 0.95
Tested by
15
onTouchesMoved
Method · 0.36
update
Method · 0.36
MeshRendererFakeShadowTest
Method · 0.36
updateCamera
Method · 0.36
updateState
Method · 0.36
onTouchesMoved
Method · 0.36
update
Method · 0.36
Animate3DCallbackTest
Method · 0.36
CameraRotationTest
Method · 0.36
onTouchesMoved
Method · 0.36
updateState
Method · 0.36
updateCamera
Method · 0.36