| 85 | setRotationFromDirection(dir); |
| 86 | } |
| 87 | Vec3 DirectionLight::getDirection() const |
| 88 | { |
| 89 | Mat4 mat = getNodeToParentTransform(); |
| 90 | return Vec3(-mat.m[8], -mat.m[9], -mat.m[10]); |
| 91 | } |
| 92 | Vec3 DirectionLight::getDirectionInWorld() const |
| 93 | { |
| 94 | Mat4 mat = getNodeToWorldTransform(); |