| 36 | { |
| 37 | static void setupDummy(Program*) {} |
| 38 | static void setupTexture(Program* program) |
| 39 | { |
| 40 | auto vertexLayout = program->getVertexLayout(); |
| 41 | |
| 42 | /// a_position |
| 43 | vertexLayout->setAttrib(backend::ATTRIBUTE_NAME_POSITION, |
| 44 | program->getAttributeLocation(backend::Attribute::POSITION), |
| 45 | backend::VertexFormat::FLOAT2, 0, false); |
| 46 | /// a_texCoord |
| 47 | vertexLayout->setAttrib(backend::ATTRIBUTE_NAME_TEXCOORD, |
| 48 | program->getAttributeLocation(backend::Attribute::TEXCOORD), |
| 49 | backend::VertexFormat::FLOAT2, 2 * sizeof(float), false); |
| 50 | |
| 51 | vertexLayout->setStride(4 * sizeof(float)); |
| 52 | } |
| 53 | |
| 54 | static void setupSprite(Program* program) |
| 55 | { |
no test coverage detected