| 1 | import { iterClassLoader } from "./classLoader"; |
| 2 | |
| 3 | const findJavaClass = (className: string = "com.unity3d.player.UnityPlayerActivity") => { |
| 4 | let boolLoader = true |
| 5 | Java.perform(() => { |
| 6 | iterClassLoader(function (loader: any) { |
| 7 | if (loader) { |
| 8 | try { |
| 9 | let clazz = loader.loadClass(className) |
| 10 | if (clazz) boolLoader = false |
| 11 | Java.choose(className, { |
| 12 | onMatch: function (clazz) { |
| 13 | LOGD('[*] onMatch : \n\t' + clazz.toString() + " at " + loader.toString()); |
| 14 | }, onComplete: function () { } |
| 15 | }) |
| 16 | } catch { } |
| 17 | } |
| 18 | }, false) |
| 19 | }) |
| 20 | } |
| 21 | |
| 22 | const showAllClassesMethods = () => { |
| 23 | Java.perform(function () { |