($scope, $http, $location, $interval, $routeParams, SessionService, RulesService, GameCollection, UserService, GameService, api)
| 1 | var module = angular.module('scorekeep'); |
| 2 | module.controller('SessionController', Session); |
| 3 | function Session($scope, $http, $location, $interval, $routeParams, SessionService, RulesService, GameCollection, UserService, GameService, api) { |
| 4 | $scope.games = GameService.query({ sessionid: $routeParams.sessionid }); |
| 5 | $scope.session = new SessionService; |
| 6 | $scope.user = UserService.get({ id: $routeParams.userid }); |
| 7 | $scope.allrules = RulesService.query(); |
| 8 | |
| 9 | $scope.loadSession = function() { |
| 10 | GetSession = $scope.games.$promise.then(function(result) { |
| 11 | return $scope.session.$get({ id: $routeParams.sessionid }); |
| 12 | }); |
| 13 | GetSession.then(function() { |
| 14 | // identify new games |
| 15 | gameids = [] |
| 16 | if ( $scope.games == null ) { |
| 17 | $scope.games = []; |
| 18 | } |
| 19 | for (var i = 0; i < $scope.games.length; i++) { |
| 20 | // if the game has been removed from the session |
| 21 | if ( !$scope.session.games.includes($scope.games[i].id) ) { |
| 22 | $scope.games.splice(i, 1); |
| 23 | } else { |
| 24 | gameids.push($scope.games[i].id); |
| 25 | } |
| 26 | } |
| 27 | if ( $scope.session.games == null ) { |
| 28 | $scope.session.games = []; |
| 29 | } |
| 30 | for (var i = 0; i < $scope.session.games.length; i++) { |
| 31 | if ( !gameids.includes($scope.session.games[i]) ) { |
| 32 | console.log("new game id: " + $scope.session.games[i]); |
| 33 | game = new GameService; |
| 34 | game.$get({ id: $scope.session.games[i], sessionid: $routeParams.sessionid }); |
| 35 | $scope.games.push(game); |
| 36 | } |
| 37 | } |
| 38 | }) |
| 39 | } |
| 40 | $scope.loadSession(); |
| 41 | $scope.interval = $interval(function(){ |
| 42 | $scope.loadSession(); |
| 43 | }, 5000); |
| 44 | $scope.createGame = function (gamename, gamerules) { |
| 45 | var sessionid = $routeParams.sessionid; |
| 46 | |
| 47 | CreateGame = GameCollection.createGame(sessionid, gamename, gamerules); |
| 48 | CreateGame.then(function(game) { |
| 49 | $scope.games.push(game); |
| 50 | }); |
| 51 | }; |
| 52 | |
| 53 | $scope.setGameRules = function(gameid, rulesid){ |
| 54 | return GameCollection.setField($scope.session.id, gameid, "rules", rulesid); |
| 55 | } |
| 56 | $scope.startGame = function(index){ |
| 57 | // refresh session before setting users? |
| 58 | users = $scope.games[index].users = $scope.session.users; |
| 59 | gameid = $scope.games[index].id; |
| 60 | rulesid = $scope.games[index].rules; |
nothing calls this directly
no test coverage detected