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github.com/awawa-dev/HyperHDR
/ Play
Method
Play
sources/effects/Animation_Fade.cpp:145–148 ·
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143
}
144
145
bool Animation_Fade::Play(HyperImage& painter)
146
{
147
return true;
148
}
149
150
bool Animation_Fade::hasLedData(std::vector<ColorRgb>& buffer)
151
{
Callers
1
run
Method · 0.45
Calls
no outgoing calls
Tested by
no test coverage detected