| 21 | class MemoryTests: public Test { |
| 22 | protected: |
| 23 | virtual void SetUp() override { |
| 24 | // Several tests have side effects, so we need to store the original |
| 25 | // total memory so we can restore it after each test. |
| 26 | totalSystemMemory = getTotalSystemMemory(); |
| 27 | } |
| 28 | |
| 29 | virtual void TearDown() override { |
| 30 | limitSystemMemory(totalSystemMemory); |
nothing calls this directly
no test coverage detected