(handle windows.Handle, flags uint32)
| 13 | } |
| 14 | |
| 15 | func setWindowsConsoleMode(handle windows.Handle, flags uint32) { |
| 16 | var mode uint32 |
| 17 | // set the console mode if not already there: |
| 18 | if err := windows.GetConsoleMode(handle, &mode); err == nil { |
| 19 | _ = windows.SetConsoleMode(handle, mode|flags) |
| 20 | } |
| 21 | } |