(head *ListNode)
| 3 | import . "github.com/austingebauer/go-leetcode/structures" |
| 4 | |
| 5 | func reorderList(head *ListNode) { |
| 6 | if head == nil || head.Next == nil { |
| 7 | return |
| 8 | } |
| 9 | |
| 10 | cur := head |
| 11 | var end *ListNode |
| 12 | for end != cur { |
| 13 | end = head |
| 14 | |
| 15 | // move e until one before the end |
| 16 | for end.Next != nil && end.Next.Next != nil { |
| 17 | end = end.Next |
| 18 | } |
| 19 | |
| 20 | if end != cur { |
| 21 | end.Next.Next = cur.Next |
| 22 | cur.Next = end.Next |
| 23 | end.Next = nil |
| 24 | cur = cur.Next.Next |
| 25 | } |
| 26 | } |
| 27 | } |
no outgoing calls