| 1008 | } |
| 1009 | |
| 1010 | void ProjectAudioManager::OnPause() |
| 1011 | { |
| 1012 | auto &projectAudioManager = *this; |
| 1013 | bool canStop = projectAudioManager.CanStopAudioStream(); |
| 1014 | |
| 1015 | if ( !canStop ) { |
| 1016 | return; |
| 1017 | } |
| 1018 | |
| 1019 | bool paused = !projectAudioManager.Paused(); |
| 1020 | TogglePaused(); |
| 1021 | |
| 1022 | auto gAudioIO = AudioIO::Get(); |
| 1023 | |
| 1024 | auto project = &mProject; |
| 1025 | auto &scrubber = Scrubber::Get( *project ); |
| 1026 | |
| 1027 | // Bug 1494 - Pausing a seek or scrub should just STOP as |
| 1028 | // it is confusing to be in a paused scrub state. |
| 1029 | bool bStopInstead = paused && |
| 1030 | ScrubState::IsScrubbing() && |
| 1031 | !scrubber.IsSpeedPlaying() && |
| 1032 | !scrubber.IsKeyboardScrubbing(); |
| 1033 | |
| 1034 | if (bStopInstead) { |
| 1035 | Stop(); |
| 1036 | return; |
| 1037 | } |
| 1038 | |
| 1039 | if (ScrubState::IsScrubbing()) |
| 1040 | scrubber.Pause(paused); |
| 1041 | else |
| 1042 | { |
| 1043 | constexpr auto publish = true; |
| 1044 | gAudioIO->SetPaused(paused, publish); |
| 1045 | } |
| 1046 | } |
| 1047 | |
| 1048 | |
| 1049 | void ProjectAudioManager::TogglePaused() |