| 125 | } |
| 126 | |
| 127 | bool Repair::ProcessOne( |
| 128 | int count, WaveChannel& track, sampleCount start, size_t len, |
| 129 | size_t repairStart, size_t repairLen) |
| 130 | { |
| 131 | Floats buffer { len }; |
| 132 | track.GetFloats(buffer.get(), start, len); |
| 133 | InterpolateAudio(buffer.get(), len, repairStart, repairLen); |
| 134 | if (!track.SetFloats( |
| 135 | &buffer[repairStart], start + repairStart, repairLen, |
| 136 | // little repairs shouldn't force dither on rendering: |
| 137 | narrowestSampleFormat)) |
| 138 | return false; |
| 139 | return !TrackProgress(count, 1.0); // TrackProgress returns true on Cancel. |
| 140 | } |
| 141 | |
| 142 | bool Repair::NeedsDither() const |
| 143 | { |
no test coverage detected