| 9 | #include "game_time.h" |
| 10 | |
| 11 | GameTime::GameTime() { |
| 12 | startTime = 0.0; |
| 13 | lastTime = 0.0; |
| 14 | currentTime = 0.0; |
| 15 | gameTime = 0.0; |
| 16 | pauseTime = 0.0; |
| 17 | moveSizeTime = 0.0; |
| 18 | lastMoveSizeTime = 0.0; |
| 19 | lastGameTime = 0.0; |
| 20 | remaining = 0.0; |
| 21 | fps = 0.0; |
| 22 | fpsTime = 0.0; |
| 23 | lastfpsTime = 0.0; |
| 24 | fpsPollingTime = 1000.0; |
| 25 | fpsFrame = 0; |
| 26 | currentFrame = 0; |
| 27 | frameMultiplier = 1.0; |
| 28 | } |
| 29 | |
| 30 | GameTime::~GameTime() {} |
| 31 |
nothing calls this directly
no outgoing calls
no test coverage detected