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hub / github.com/atraczyk/2d-engine / GameTime

Method GameTime

engine/src/time.cpp:11–28  ·  view source on GitHub ↗

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9#include "game_time.h"
10
11GameTime::GameTime() {
12 startTime = 0.0;
13 lastTime = 0.0;
14 currentTime = 0.0;
15 gameTime = 0.0;
16 pauseTime = 0.0;
17 moveSizeTime = 0.0;
18 lastMoveSizeTime = 0.0;
19 lastGameTime = 0.0;
20 remaining = 0.0;
21 fps = 0.0;
22 fpsTime = 0.0;
23 lastfpsTime = 0.0;
24 fpsPollingTime = 1000.0;
25 fpsFrame = 0;
26 currentFrame = 0;
27 frameMultiplier = 1.0;
28}
29
30GameTime::~GameTime() {}
31

Callers

nothing calls this directly

Calls

no outgoing calls

Tested by

no test coverage detected